January 01, 2006 conference-paper Bandit Based Monte-Carlo Planning Lecture notes in computer science DOI: 10.1007/11871842_29 OpenAlex Authors 0 Author list not loaded yet. Cited by 14 stored of 2,909 Search Sort Most cited Newest Oldest Patent citations Title Any typearticle review book-chapter conference-paper preprint dissertation book dataset other Any fieldAgricultural and Biological Sciences Arts and Humanities Biochemistry, Genetics and Molecular Biology Business, Management and Accounting Chemical Engineering Chemistry Computer Science Decision Sciences Dentistry Earth and Planetary Sciences Economics, Econometrics and Finance Energy Engineering Environmental Science Health Professions Immunology and Microbiology Materials Science Mathematics Medicine Neuroscience Nursing Pharmacology, Toxicology and Pharmaceutics Physics and Astronomy Psychology Social Sciences Veterinary Open access Ludus Coriovalli: using artificial intelligence-driven simulations to identify rules for an ancient board game 2026 Antiquity article Arts and Humanities Ancient and Medieval Archaeology Studies Open access 3 citations Game AI for Cultural Heritage: Outcomes from the GameTable Third Grant Period Opening Meeting 2026 ICGA Journal article Computer Science Artificial Intelligence in Games Open access 0 citations Quantum Checkers: The Development and Analysis of a Quantum Combinatorial Game 2025 IEEE Conference on Games (CoG) conference-paper Computer Science Quantum Computing Algorithms and Architecture 0 citations EASTER: Learning to Split Transformers at the Edge Robustly 2024 IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems article Computer Science IoT and Edge/Fog Computing Open access 14 citations Automated machine learning: past, present and future 2024 Artificial Intelligence Review article Computer Science Machine Learning and Data Classification Open access 146 citations Beyond games: a systematic review of neural Monte Carlo tree search applications 2023 Applied Intelligence review Computer Science Artificial Intelligence in Games Open access cited by 1 patent 19 citations Model-based Reinforcement Learning: A Survey 2023 Foundations and Trends® in Machine Learning article Computer Science Reinforcement Learning in Robotics Open access cited by 2 patents 530 citations AlphaZero-Inspired Game Learning: Faster Training by Using MCTS Only at Test Time 2022 IEEE Transactions on Games article Computer Science Artificial Intelligence in Games 10 citations A Unifying Framework for Reinforcement Learning and Planning 2022 Frontiers in Artificial Intelligence article Computer Science Reinforcement Learning in Robotics Open access cited by 1 patent 16 citations Two-Agent Self-Play 2022 Springer eBooks book-chapter Computer Science Reinforcement Learning in Robotics 0 citations A New Challenge: Approaching Tetris Link with AI 2021 IEEE Conference on Games (CoG) conference-paper Computer Science Artificial Intelligence in Games Open access 6 citations DNN2: A hyper-parameter reinforcement learning game for self-design of neural network based elasto-plastic constitutive descriptions 2021 Computers & Structures article Materials Science Machine Learning in Materials Science Open access 58 citations Monte Carlo Tree Search as an intelligent search tool in structural design problems 2021 Engineering With Computers article Computer Science Artificial Intelligence in Games Open access cited by 1 patent 29 citations Deep Model-Based Reinforcement Learning for High-Dimensional Problems, a Survey 2020 arXiv (Cornell University) preprint Computer Science Reinforcement Learning in Robotics Open access 6 citations 14 results References 0