StudyFramework: Comfortably Setting up and Conducting Factorial-Design Studies Using the Unreal Engine
IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 442–449
Abstract
Setting up and conducting user studies is fundamental to virtual reality research. Yet, often these studies are developed from scratch, which is time-consuming and especially hard and error-prone for novice developers. In this paper, we introduce the StudyFramework, a framework specifically designed to streamline the setup and execution of factorial-design VR-based user studies within the Unreal Engine, significantly enhancing the overall process. We elucidate core concepts such as setup, randomization, the experimenter view, and logging. After utilizing our framework to set up and conduct their respective studies, 11 study developers provided valuable feedback through a structured questionnaire. This feedback, which was generally positive, highlighting its simplicity and usability, is discussed in detail.
Authors 5
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Affiliation as printed
Visual Computing Institute, RWTH Aachen University,Germany
Visual Computing Institute, RWTH Aachen University, Germany
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Affiliation as printed
Visual Computing Institute, RWTH Aachen University,Germany
Visual Computing Institute, RWTH Aachen University, Germany
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Affiliation as printed
Institute for Hearing Technology and Acoustics, RWTH Aachen University,Germany
Institute for Hearing Technology and Acoustics, RWTH Aachen University, Germany
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Affiliation as printed
RWTH Aachen University,Work and Engineering Psychology,Germany
Work and Engineering Psychology, RWTH Aachen University, Germany
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Affiliation as printed
Visual Computing Institute, RWTH Aachen University,Germany
Visual Computing Institute, RWTH Aachen University, Germany
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