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StudyFramework: Comfortably Setting up and Conducting Factorial-Design Studies Using the Unreal Engine

IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 442–449

Abstract

Setting up and conducting user studies is fundamental to virtual reality research. Yet, often these studies are developed from scratch, which is time-consuming and especially hard and error-prone for novice developers. In this paper, we introduce the StudyFramework, a framework specifically designed to streamline the setup and execution of factorial-design VR-based user studies within the Unreal Engine, significantly enhancing the overall process. We elucidate core concepts such as setup, randomization, the experimenter view, and logging. After utilizing our framework to set up and conduct their respective studies, 11 study developers provided valuable feedback through a structured questionnaire. This feedback, which was generally positive, highlighting its simplicity and usability, is discussed in detail.

Authors 5

  1. RWTH Aachen University

    Affiliation as printed

    Visual Computing Institute, RWTH Aachen University,Germany

    Visual Computing Institute, RWTH Aachen University, Germany

  2. RWTH Aachen University

    Affiliation as printed

    Visual Computing Institute, RWTH Aachen University,Germany

    Visual Computing Institute, RWTH Aachen University, Germany

  3. RWTH Aachen University

    Affiliation as printed

    Institute for Hearing Technology and Acoustics, RWTH Aachen University,Germany

    Institute for Hearing Technology and Acoustics, RWTH Aachen University, Germany

  4. RWTH Aachen University

    Affiliation as printed

    RWTH Aachen University,Work and Engineering Psychology,Germany

    Work and Engineering Psychology, RWTH Aachen University, Germany

  5. RWTH Aachen University

    Affiliation as printed

    Visual Computing Institute, RWTH Aachen University,Germany

    Visual Computing Institute, RWTH Aachen University, Germany

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References 30