September 01, 2014 article Quo Vadis CAVE: Does Immersive Visualization Still Matter? IEEE Computer Graphics and Applications DOI: 10.1109/mcg.2014.97 OpenAlex Authors 0 Author list not loaded yet. Cited by 3 stored of 48 Search Sort Most cited Newest Oldest Patent citations Title Any typearticle review book-chapter conference-paper preprint dissertation book dataset other Any fieldAgricultural and Biological Sciences Arts and Humanities Biochemistry, Genetics and Molecular Biology Business, Management and Accounting Chemical Engineering Chemistry Computer Science Decision Sciences Dentistry Earth and Planetary Sciences Economics, Econometrics and Finance Energy Engineering Environmental Science Health Professions Immunology and Microbiology Materials Science Mathematics Medicine Neuroscience Nursing Pharmacology, Toxicology and Pharmaceutics Physics and Astronomy Psychology Social Sciences Veterinary Open access StudyFramework: Comfortably Setting up and Conducting Factorial-Design Studies Using the Unreal Engine 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) conference-paper Computer Science Virtual Reality Applications and Impacts 11 citations Game Engines for Immersive Visualization: Using Unreal Engine Beyond Entertainment 2024 PRESENCE Virtual and Augmented Reality article Computer Science Computer Graphics and Visualization Techniques Open access 15 citations Acoustic Virtual Reality Systems 2020 RWTHedition book-chapter Computer Science Virtual Reality Applications and Impacts 5 citations 3 results References 0