August 17, 2021 conference-paper Adversarial Reinforcement Learning for Procedural Content Generation IEEE Conference on Games (CoG) DOI: 10.1109/cog52621.2021.9619053 OpenAlex Authors 0 Author list not loaded yet. Cited by 3 stored of 54 Search Sort Most cited Newest Oldest Patent citations Title Any typearticle review book-chapter conference-paper preprint dissertation book dataset other Any fieldAgricultural and Biological Sciences Arts and Humanities Biochemistry, Genetics and Molecular Biology Business, Management and Accounting Chemical Engineering Chemistry Computer Science Decision Sciences Dentistry Earth and Planetary Sciences Economics, Econometrics and Finance Energy Engineering Environmental Science Health Professions Immunology and Microbiology Materials Science Mathematics Medicine Neuroscience Nursing Pharmacology, Toxicology and Pharmaceutics Physics and Astronomy Psychology Social Sciences Veterinary Open access Observation Encoding for Reinforcement Learning Agents in 3D Game Environments 2024 IEEE Conference on Games (CoG) conference-paper Computer Science Reinforcement Learning in Robotics 0 citations Adapting Procedural Content Generation to Player Personas Through Evolution 2021 IEEE Symposium Series on Computational Intelligence (SSCI) conference-paper Computer Science Artificial Intelligence in Games 6 citations Procedural Content Generation: Better Benchmarks for Transfer Reinforcement Learning 2021 IEEE Conference on Games (CoG) conference-paper Computer Science Reinforcement Learning in Robotics Open access 11 citations 3 results References 0