Human-Centered Gamification Framework for Manufacturing Systems
Procedia CIRP, vol. 93, pp. 670–675
Abstract
While bringing new opportunities, the Industry 4.0 movement also imposes new challenges to the manufacturing industry and all its stakeholders. In this competitive environment, a skilled and engaged workforce is a key to success. Gamification can generate valuable feedbacks for improving employees’ engagement and performance. Currently, Gamification in workspaces focuses on computer-based assignments and training, while tasks that require manual labor are rarely considered. This research provides an overview of Enterprise Gamification approaches and evaluates the challenges. Based on that, a skill-based Gamification framework for manual tasks is proposed, and a case study in the Industry 4.0 model factory is shown.
Authors 5
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Affiliation as printed
FH Aachen University of Applied Sciences, Goethestrasse 1, Aachen 52064
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Sebastian Braun Aachen
Affiliation as printed
FH Aachen University of Applied Sciences, Goethestrasse 1, Aachen 52064
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Affiliation as printed
RMIT University, 124 La Trobe Street, Melbourne VIC 3000, Australia
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Affiliation as printed
RMIT University, 124 La Trobe Street, Melbourne VIC 3000, Australia
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Jörg F. Wollert Aachen
Affiliation as printed
FH Aachen University of Applied Sciences, Goethestrasse 1, Aachen 52064
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References 18
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