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Prediction of Player Churn and Disengagement Based on User Activity Data of a Freemium Online Strategy Game2020 IEEE Transactions on Games article Business, Management and Accounting Customer churn and segmentation
Karsten Rothmeier, Nicolas Pflanzl, Joschka Andreas Hüllmann, Mike Preuß
43citations -
Exploring Effects of Gamified Collaborative Face-to-Face Learning of Regular Expressions2021 IEEE International Conference on Advanced Learning Technologies (ICALT) conference-paper Psychology Educational Games and Gamification
Matthias Ehlenz, Bastian Küppers, Thiemo Leonhardt, Ulrik Schroeder
0citations -
The iterative nature of digital regulation: stakeholder-driven enforcement in the DMA and DMCCA2026 Journal of European Competition Law & Practice article Business, Management and Accounting Diverse Legal and Medical Studies Open access
Jasper van den Boom, Sarah Hinck, Rupprecht Podszun, Oles Andriychuk
1citations