January 01, 2026 conference-paper Open access Constructing a Performance Report System as a Profiling Tool to Measure Game Object Spawning Performance on Unreal Engine 5 Procedia Computer Science DOI: 10.1016/j.procs.2026.08.251 Full text (OA) OpenAlex Authors 0 Author list not loaded yet. Cited by 0 stored of 0 References 1 Search Sort Most cited Newest Oldest Patent citations Title Any typearticle review book-chapter conference-paper preprint dissertation book dataset other Any fieldAgricultural and Biological Sciences Arts and Humanities Biochemistry, Genetics and Molecular Biology Business, Management and Accounting Chemical Engineering Chemistry Computer Science Decision Sciences Dentistry Earth and Planetary Sciences Economics, Econometrics and Finance Energy Engineering Environmental Science Health Professions Immunology and Microbiology Materials Science Mathematics Medicine Neuroscience Nursing Pharmacology, Toxicology and Pharmaceutics Physics and Astronomy Psychology Social Sciences Veterinary Open access Game Engines for Immersive Visualization: Using Unreal Engine Beyond Entertainment 2024 PRESENCE Virtual and Augmented Reality article Computer Science Computer Graphics and Visualization Techniques Open access 15 citations 1 result