August 17, 2021 conference-paper Experience-Driven PCG via Reinforcement Learning: A Super Mario Bros Study IEEE Conference on Games (CoG) DOI: 10.1109/cog52621.2021.9619124 OpenAlex Authors 0 Author list not loaded yet. Cited by 2 stored of 49 Search Sort Most cited Newest Oldest Patent citations Title Any typearticle review book-chapter conference-paper preprint dissertation book dataset other Any fieldAgricultural and Biological Sciences Arts and Humanities Biochemistry, Genetics and Molecular Biology Business, Management and Accounting Chemical Engineering Chemistry Computer Science Decision Sciences Dentistry Earth and Planetary Sciences Economics, Econometrics and Finance Energy Engineering Environmental Science Health Professions Immunology and Microbiology Materials Science Mathematics Medicine Neuroscience Nursing Pharmacology, Toxicology and Pharmaceutics Physics and Astronomy Psychology Social Sciences Veterinary Open access Scalable Procedural Content Generation via Transfer Reinforcement Learning 2024 Communications in computer and information science conference-paper Computer Science Artificial Intelligence in Games 0 citations Adapting Procedural Content Generation to Player Personas Through Evolution 2021 IEEE Symposium Series on Computational Intelligence (SSCI) conference-paper Computer Science Artificial Intelligence in Games 6 citations 2 results References 0