Quad Layouts via Constrained T‐Mesh Quantization
Computer Graphics Forum, vol. 40, pp. 305–314
Abstract
Abstract We present a robust and fast method for the creation of conforming quad layouts on surfaces. Our algorithm is based on the quantization of a T‐mesh, i.e. an assignment of integer lengths to the sides of a non‐conforming rectangular partition of the surface. This representation has the benefit of being able to encode an infinite number of layout connectivity options in a finite manner, which guarantees that a valid layout can always be found. We carefully construct the T‐mesh from a given seamless parametrization such that the algorithm can provide guarantees on the results' quality. In particular, the user can specify a bound on the angular deviation of layout edges from prescribed directions. We solve an integer linear program (ILP) to find a coarse quad layout adhering to that maximal deviation. Our algorithm is guaranteed to yield a conforming quad layout free of T‐junctions together with bounded angle distortion. Our results show that the presented method is fast, reliable, and achieves high quality layouts.
Authors 2
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Affiliation as printed
Osnabrück University Germany
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Leif P. Kobbelt Aachen
Affiliation as printed
RWTH Aachen University Germany
RWTH Aachen University, Germany
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