September 12, 2019 article Collaboration and fuzzy-modeled personalization for mobile game-based learning in higher education Computers & Education DOI: 10.1016/j.compedu.2019.103698 OpenAlex Authors 0 Author list not loaded yet. Cited by 2 stored of 278 Search Sort Most cited Newest Oldest Patent citations Title Any typearticle review book-chapter conference-paper preprint dissertation book dataset other Any fieldAgricultural and Biological Sciences Arts and Humanities Biochemistry, Genetics and Molecular Biology Business, Management and Accounting Chemical Engineering Chemistry Computer Science Decision Sciences Dentistry Earth and Planetary Sciences Economics, Econometrics and Finance Energy Engineering Environmental Science Health Professions Immunology and Microbiology Materials Science Mathematics Medicine Neuroscience Nursing Pharmacology, Toxicology and Pharmaceutics Physics and Astronomy Psychology Social Sciences Veterinary Open access Game-based learning apps in engineering education: requirements, design and reception among students 2023 European Journal of Engineering Education article Psychology Educational Games and Gamification Open access 16 citations HeatQuiz: An app framework for game-based learning in STEM education 2021 IEEE Global Engineering Education Conference (EDUCON) conference-paper Psychology Educational Games and Gamification 3 citations 2 results References 0