January 01, 2018 book Artificial Intelligence and Games Springer eBooks DOI: 10.1007/978-3-319-63519-4 OpenAlex Authors 0 Author list not loaded yet. Cited by 3 stored of 484 Search Sort Most cited Newest Oldest Patent citations Title Any typearticle review book-chapter conference-paper preprint dissertation book dataset other Any fieldAgricultural and Biological Sciences Arts and Humanities Biochemistry, Genetics and Molecular Biology Business, Management and Accounting Chemical Engineering Chemistry Computer Science Decision Sciences Dentistry Earth and Planetary Sciences Economics, Econometrics and Finance Energy Engineering Environmental Science Health Professions Immunology and Microbiology Materials Science Mathematics Medicine Neuroscience Nursing Pharmacology, Toxicology and Pharmaceutics Physics and Astronomy Psychology Social Sciences Veterinary Open access GameTable COST action: kickoff report 2024 ICGA Journal article Computer Science Artificial Intelligence in Games Open access 4 citations Applications of Artificial Intelligence in Live Action Role-Playing Games (LARP) 2020 IEEE Conference on Games (CoG) conference-paper Computer Science Artificial Intelligence in Games Open access 0 citations From Chess and Atari to StarCraft and Beyond: How Game AI is Driving the World of AI 2020 Künstliche Intell. article Computer Science Artificial Intelligence in Games Open access 57 citations 3 results References 0