April 05, 2015 article Do badges increase user activity? A field experiment on the effects of gamification Computers in Human Behavior DOI: 10.1016/j.chb.2015.03.036 OpenAlex Authors 0 Author list not loaded yet. Cited by 3 stored of 683 Search Sort Most cited Newest Oldest Patent citations Title Any typearticle review book-chapter conference-paper preprint dissertation book dataset other Any fieldAgricultural and Biological Sciences Arts and Humanities Biochemistry, Genetics and Molecular Biology Business, Management and Accounting Chemical Engineering Chemistry Computer Science Decision Sciences Dentistry Earth and Planetary Sciences Economics, Econometrics and Finance Energy Engineering Environmental Science Health Professions Immunology and Microbiology Materials Science Mathematics Medicine Neuroscience Nursing Pharmacology, Toxicology and Pharmaceutics Physics and Astronomy Psychology Social Sciences Veterinary Open access Gamification of virtual reality assembly training: Effects of a combined point and level system on motivation and training results 2022 International Journal of Human-Computer Studies article Psychology Educational Games and Gamification 74 citations How Gamification Affects Software Developers: Cautionary Evidence from a Natural Experiment on GitHub 2021 IEEE/ACM International Conference on Software Engineering (ICSE) conference-paper Psychology Educational Games and Gamification Open access 26 citations Why Would You? Looking into Applicable Motives to Use Life-Logging 2020 Advances in intelligent systems and computing conference-paper Computer Science Innovative Human-Technology Interaction 0 citations 3 results References 0