February 01, 1986 article Conditions of Learning in Novice Programmers Journal of Educational Computing Research DOI: 10.2190/gujt-jcbj-q6qu-q9pl OpenAlex Authors 0 Author list not loaded yet. Cited by 5 stored of 256 Search Sort Most cited Newest Oldest Patent citations Title Any typearticle review book-chapter conference-paper preprint dissertation book dataset other Any fieldAgricultural and Biological Sciences Arts and Humanities Biochemistry, Genetics and Molecular Biology Business, Management and Accounting Chemical Engineering Chemistry Computer Science Decision Sciences Dentistry Earth and Planetary Sciences Economics, Econometrics and Finance Energy Engineering Environmental Science Health Professions Immunology and Microbiology Materials Science Mathematics Medicine Neuroscience Nursing Pharmacology, Toxicology and Pharmaceutics Physics and Astronomy Psychology Social Sciences Veterinary Open access From Guesswork to Game Plan: Exploring Problem-Solving-Strategies in a Machine Learning Game 2024 Lecture notes in computer science conference-paper Computer Science Teaching and Learning Programming 2 citations From Guesswork to Game Plan: Exploring Problem-Solving-Strategies in a Machine Learning Game 2024 preprint Computer Science Teaching and Learning Programming Open access 0 citations From Guesswork to Game Plan: Exploring Problem-Solving-Strategies in a Machine Learning Game 2024 preprint Computer Science Teaching and Learning Programming Open access 0 citations An Analysis of Tutors’ Adoption of Explicit Instructional Strategies in an Introductory Programming Course 2022 Koli Calling International Conference on Computing Education Research conference-paper Computer Science Teaching and Learning Programming Open access 3 citations Identifying problem solving strategies of programming novices in a serious game 2021 IEEE International Conference on Advanced Learning Technologies (ICALT) conference-paper Computer Science Teaching and Learning Programming 5 citations 5 results References 0