February 27, 2010 article Using game theory and Competition-based Learning to stimulate student motivation and performance Computers & Education DOI: 10.1016/j.compedu.2010.02.018 OpenAlex Authors 0 Author list not loaded yet. Cited by 2 stored of 685 Search Sort Most cited Newest Oldest Patent citations Title Any typearticle review book-chapter conference-paper preprint dissertation book dataset other Any fieldAgricultural and Biological Sciences Arts and Humanities Biochemistry, Genetics and Molecular Biology Business, Management and Accounting Chemical Engineering Chemistry Computer Science Decision Sciences Dentistry Earth and Planetary Sciences Economics, Econometrics and Finance Energy Engineering Environmental Science Health Professions Immunology and Microbiology Materials Science Mathematics Medicine Neuroscience Nursing Pharmacology, Toxicology and Pharmaceutics Physics and Astronomy Psychology Social Sciences Veterinary Open access Who learns more: the impact of dual-player and single-player modes in a serious game on dental students’ factual knowledge 2024 BMC Medical Education article Psychology Educational Games and Gamification Open access 10 citations The first Global e-Competition on Astronomy and Astrophysics 2023 American Journal of Physics article Social Sciences Education during COVID-19 pandemic 0 citations 2 results References 0